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Medieval French Town

Game-ready Environment, built in unreal engine 5.
Responsible for all aspects.

Beauty Shots

Still_Main.png
Still_Dolly.png
Still_Props.png

Modular Building Examples

Kit

Modeled in Maya.
Textured using RGBA masking, vertex paint, Trim Sheets, Atlases, tile-able textures and decals

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ZooSeq.0019.jpeg
FoliageShowcase.png

Sculpts

Materials

Banner Atlas

Adobe Substance Designer Tile-able materials

Vertex Painted Wall

Unreal Master Material that drives all of my RGB and Vertex Paint instances

Growing Vines in Speedtree

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